Resizing frames no longer leads to crashes in certain files.Improved efficiency of updating frame data from modeling.Improved display efficiency of files with a lot of dimensions/notes/leaders.Various stability and performance improvements.The derive face tool now works properly on faces of subdivision objects.High facet count subdivision objects now work properly on Windows.Redo of Draft Angle operation now works after an undo.Hide ghosted rendering options now work for dimensions and notes.Show/Hide edges Layer override and Render as Shaded Surface now work as expected.Edge Color Layer override now works with the Material Average option.Define Arbitrary Reference plane tool now works properly in Wireframe.Billboard tool now displays properly when changing image files.Stream Line tool icon now shows properly.
DWG/DXF/DWF plugin updated (OpenDWG 4.2.2).Layer groups are maintained with copy/paste operations.Opening and saving files to DropBox locations with long path names no longer crashes.Copy/paste now perseveres layer groups.Highlights of improvements in this version include (but are not limited to): Numerous stability and performance improvements.Importing certain 3DS files no longer crash.UI elements are now sized properly on OS X.Tool names no longer be truncated on certain OS X systems.Dimensions and text import properly from DXF/DWG files.Landform tool now works properly with grouped contour lines (keep same height).The Reduce tool no longer stops when encountering an object that can not be reduced (when multiple objects are selected).SketchUp Materials now import properly.Auto Save by time interval now works properly.Undo/Redo now work properly on OS X 10.13 (High Sierra).The context menu invoked by right-clicking on objects now has options to Select Clone Families, and make the object’s Material, Layer, Line weight or Line style active.3DS export no longer fails when an object contains a degenerate 2 sided face.Clone options restored to the Transform and Replace tools.Materials palette context menu now has an option to select All Objects/Faces that are assigned a the selected material.Zoom Options “Zoom Frame By Center” and “Zoom Frame By Corners” restored for the Zoom Frame tool.Hatches now work properly on shapes with co-linear points.Deleteing layer groups from the layers palette now works properly.
Z jr v8.6 (or later) on 64 bit versions of Windows (7 or later) and Mac OS X (10.9.5 or later).Single user license form.V-Ray Frame Buffer – Fine-tune your render’s color, exposure, and more directly in V-Ray’s frame buffer. Powerful light calculations – the V-Ray Adaptive Lights algorithm will speed renders up to 7x faster on some scenes. Virtual Reality – Verify designs at 1:1 scale in popular VR headsets like Google Cardboard and Samsung Gear VR.Ĭutaways with Clipper – Render sections and cutaways with ease using the V-Ray Clipper. V-Ray Grass and fur - Realistic grass, fabrics and carpet now possible with V-Ray Fur.ĭenoiser – With V-Ray's new denoising technology, you can automatically eliminate noise & cut render times up to 50%!Īerial perspective – Add realistic atmosphere and depth to your renders with V-Ray's new Aerial perspective controls. Material library – over 550 realistic physical based materials, such as glass, coated plastics or metals, wood, stone, etc. Powerful hybrid rendering – You can render on NVIDIA CUDA GPUs, CPUs - or a combination of both. It is based on advanced 3D solid and surface modeling methods that maintain accurate representations as you progress from design to visualization, layout, animation and fabrication. Z pro is a powerful 3D design application featuring a variety of modeling personalities and tools with an easy to use interface to express and communicate your imagination.V-Ray for form Z is compatible with form Z 8.5 and 8.6. V-Ray includes a material library containing over 550 unique, realistic materials. Create stunning renders on NVIDIA CUDA GPUs, CPUs or a combination of both.